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File 13285638628.png - (123.93KB , 256x256 , 1692_TribesAscend_1309225856[1].png )
215746 ID: f70f06 -5 No. 215746 watch
Old thread's on autosage, time for a new one.

FA player names:
http://tinyurl.com/vgtgvgs

If you want a beta key just post here, someone will give you one soon enough.
Expand all images
>> ID: 5ba0f0 -2 No. 215747
File 132856532721.jpg - (386.91KB , 780x749 , 1327293087200.jpg )
215747
VGTG
>> ID: 5cb4bb -2 No. 215755
Did some housekeeping on the spreadsheet. Cleaned up the stupid shit, organized by region, and made it a lot easier to read.
>> ID: 5ba0f0 -2 No. 215756
File 132857171322.gif - (1.87MB , 380x214 , qSKd5.gif )
215756
>> ID: 5ba0f0 -2 No. 215757
btw inf with fully upgraded superheavy as HoF is fucking hilarious and you all should try it
>> ID: 5cb4bb -2 No. 215758
>>215757
oh

oh god
>> ID: f70f06 -2 No. 215759
>>215755
Oh, thanks.
>> ID: f39532 -2 No. 215764
File 132858370512.png - (81.03KB , 352x322 , tribes ascend.png )
215764
Added my info

also looking for a key or two to get some friends in, just hit me up on Steam
>> ID: c239c1 -2 No. 215766
  >>215757
>> ID: 1ce9c2 -2 No. 215767
>>215764
Anyone can get a key now if you like them on facebook.

http://www.facebook.com/tribesascend?sk=app_126443417467788
>> ID: 2593c5 -2 No. 215770
im cabrasux if anyone wants to add me which i doubt
>> ID: 04424a -1 No. 215773
  >Harblue & Gr8Stalin
waaaaaaaaaat
>> ID: ed927b -2 No. 215774
Added myself to the list.

Oh my god why didn't I install this sooner when I got my beta-key email weeks ago?
>> ID: 0a1ce6 4 No. 215778
  xoxo's final game of tribes.avi
>> ID: c239c1 -2 No. 215783
  they told me to go fast. i told them to get down.
>> ID: 7d6493 -2 No. 215784
next patch will supposedly make grenade throws consistent according to hi-rez
>> ID: a999a7 -2 No. 215786
  i made a few videos to try to convince my friends to play a few weeks ago, i'll upload them for further advertisement
>> ID: a999a7 -2 No. 215787
  >>215786
this is the one where i fuck up hilariously
>> ID: a999a7 -2 No. 215788
  >>215787
this is the one that really sums up what VGS and GOING FAST is all about
>> ID: a999a7 -2 No. 215789
  >>215788
and this is the one where i try to make a montage.

i'm a fairly pragmatic player (other than frequently attempting to melee), so i usually don't get anything too exciting
>> ID: 3d5967 -2 No. 215793
>>215784

So you mean I won't have a .5 to 1 second lag between button and throw with my discs? That was the hardest part to gauge. Just have to hit the button and start keep your aim tracking the opponent and hope it throws while you're still lined up, drives me crazy.
>> ID: 5ba0f0 -2 No. 215795
>>215793
I think they probably mean grenades actually flying straight where you throw them -_- which should have been in the game months ago
>> ID: b98f51 -2 No. 215800
>>215795
Trying to throw sticky grenades at live turrets was a complete crapshoot, because you either dodged while jetting and missed, or you sat on the ground and took a load to the face and disintegrated
>> ID: 3d5967 -2 No. 215805
File 132867534287.jpg - (215.33KB , 1920x1080 , 2012-02-07_00001.jpg )
215805
>>215795

So they're not going to fix the part where you get inconsistent lag time between hitting the button and throwing the grenade? Well --- shit.

New friends menu is cool though.
>> ID: 70c949 3 No. 215808
  stumbled on a random vid of xoxo getting owned
>> ID: c239c1 0 No. 215811
  apparently there's a clipping bug
>> ID: e2abed -2 No. 215812
File 132868945199.jpg - (324.68KB , 1680x1050 , 2012-02-05_00001.jpg )
215812
fastest Juggy alive
>> ID: 7a5984 0 No. 215818
File 132873174380.png - (28.11KB , 585x737 , 1328723086497.png )
215818
GeneralProfits add me.
>> ID: 5ba0f0 -2 No. 215820
File 132873488788.gif - (1.51MB , 355x363 , 1328562272957.gif )
215820
new trip code shitposting
>> ID: d3333f -2 No. 215821
  another reason to hate gar
>> ID: 5cb4bb -2 No. 215822
>>215821
tempted to remove gar from the spreadsheet because real talk who wants to play with a llama
>> ID: 6f1799 -2 No. 215823
Guys what should I unlock with all dese tokens?
>> ID: dbfd84 -2 No. 215824
File 132874243289.jpg - (31.60KB , 250x250 , american_psycho_16855.jpg )
215824
>>215822

doubles always decide, and it looks like we got a winner
>> ID: 5cb4bb -2 No. 215825
>>215824
good enough reason for me
>> ID: dbfd84 -1 No. 215826
File 132874286870.jpg - (32.60KB , 500x375 , redacted.jpg )
215826
>>215825
that felt, really good!
>> ID: 3d5967 -5 No. 215827
Just call me Kuzco the Llama Emperor
>> ID: 04424a -2 No. 215829
  [VGN]
>> ID: 30eaa3 -2 No. 215831
Thumper techs managed to suck out all of the fun I had with the game, not even snipers, lock-on missiles, mine spam at the flag, stealth spinfusors, MIRV spam, Shrikes, tanks, pathfinders going 300 sanics could do this.

But thumper techs could.
>> ID: 3d5967 -3 No. 215833
>>215831

Thumper techs are still 2ez stop trying to solo a gen room as a RAIDER.
>> ID: d3333f 0 No. 215834
>>215833
can someone ban gar frm this thread tia
>> ID: 7d6493 -1 No. 215835
ughhh why didn't I buy juggernaught's chaingun

after next patch he'll literally have 3 weapons if you own his lmg.
>> ID: 04424a -2 No. 215837
File 132876979839.jpg - (292.27KB , 979x965 , X1 LMG.jpg )
215837
>>215835
I got fucking destroyed because I didn't have one of those today.
Just me and another Juggernaut one on one, fighting over a good mortar position, and for every spinfusor I missed he got 15 fucking rounds in me.
Meanwhile I can't regenerate because of the pissant tics of damage that stray in if I try to take cover.
I still don't think this game is p2w like so many scrubs cry about but there is such a thing as counter picking.
I should have just gone another class like Doombringer or Infiltrator to roust him out.

Or maybe I'm just total ass with spinfusor and need to get more BPS's on the slowest moving class in the game.
>> ID: 3d5967 -2 No. 215838
>>215837

on the same level the jugg is unbeatable with that gun unless he runs into a doombringer who can land his shots. The firing rate on that gun is just so obscene you can't really do anything to him when you need 5 solid spinfusor hits to kill him. of course it just turns jugg into another kill stealing Pedro's adidas shirt doombringer open field only because he's completely useless with that indoors.
>> ID: dbfd84 -2 No. 215839
http://hi-rez.custhelp.com/app/answers/detail/a_id/300
>> ID: 04424a -2 No. 215840
File 132877564659.png - (105.37KB , 300x227 , Tech.png )
215840
>>215839
>Damage reduced by roughly 4% on Technician's Thumper.
>only 4%
Even if that number was appropriate the damage isn't the main problem.
I can't decide which takes less thought to use, fractals or tech thumper.
Otherwise a pretty sweet patch.

Fractals don't damage generators anymore
Well shit.
>> ID: 3d5967 -4 No. 215847
>>215840

That's stupid what are they thinking?
>> ID: df1ea8 -1 No. 215849
A 4% reduction? It's not even enough to prevent 1-shotting lights so I don't see the point of it.

I'm okay with fractals being exclusively for area denial now. It was just too easy to rush into the enemy gen and vomit all your fractals on it for an easy destruction.
>> ID: 388301 -2 No. 215853
>>215840
While I do think that fractals were too good, they were really all that set brute apart as a unique class. This seems like some hefty overreach as well.

Now that Brute suicides won't work, generators are much easier to defend and deployables are that much more reliable. Are scrambler and raider able to survive long enough to take down turret protected gen rooms? Also, correct me if I'm wrong, but aren't turrets hitscan as well?
>> ID: dbfd84 -4 No. 215870
anybody got some clean pictures of the new models for diamond sword?

the beagle raider looks fucking boss
>> ID: 088152 -2 No. 215875
>>215870
lol
>> ID: 5cb4bb 2 No. 215876
  I love it
>> ID: 7d6493 -1 No. 215881
HiRezSean (art director) admitted that only the new Diamond Sword armors were good and that the blood eagle ones were garbage and rushed out as fast as possible and that they were going to change them. Thank god.
>> ID: 5cb4bb -2 No. 215882
>>215881
To be honest I really like the Beagle's Sentinel and Infiltrator. Technician is alright, Raider is just dumb but whatever
>> ID: 5ba0f0 -2 No. 215883
wish I could change the preview models to DS so I wouldn't have to look at Blood Eagle Betas all the time
>> ID: dbfd84 -2 No. 215886
>>215870
wait seriously, what

the dsword designs look better overall, but that beagle raider looks like a fucking raptor ready to swoop down
>> ID: d3333f -1 No. 215888
>>215886
swoop down on a dick maybe [BECAUSE ITS GAY!]
>> ID: efcfad -3 No. 215892
Raider has spikes and shit so I immediately spent 60,000 xp on unlocking stuff for it.
>> ID: 7d6493 -2 No. 215895
lol you guys actually LIKE the new Raider? really now? fucking cancer killing video game aesthetics.

I don't mind the idea, a more aggressive looking armor that really plays up the bird of prey thing but the execution is just awful.
>> ID: dbfd84 -3 No. 215896
the only thing that that sucks about the new raider model is the face looking too heavy, but that seems hardly significant to me because i think all of the blood eagle helmets look retarded.
>> ID: 5cb4bb 0 No. 215897
>>215896
when I first saw the raider outfit I did a double-take because I thought it was a Heavy suit
>> ID: d3333f -2 No. 215900
after further highly analytical extensive testing bxt > phase rifle

that is all
>> ID: 4e0f99 -2 No. 215901
Started playing this game in the middle of the week and have really enjoyed it. Added myself to the list.
>> ID: d1663a -2 No. 215902
Now that I got the Stealth Spinfusor, INF finally became fun and can fight on even grounds with many classes rather than being raped by the Tech's Thumper and turrets over and over and over again. I can't believe how worthless bullet-based weapons are in comparison to 2-shot explosive guns.
>> ID: 7cc5f5 -1 No. 215903
Remove every class except pathfinder
>> ID: d1663a 1 No. 215904
  Push those sandrakers off our world
>> ID: efcfad -3 No. 215905
>>215895
Calm down, it's barely even noticeable ingame.

You get very worked up about this sort of thing.
>> ID: 3d5967 -4 No. 215906
The new grenade fix is amazing, hit 2 blue plates with the disc on the first round with it.
>> ID: 3d5967 -4 No. 215907
>>215905

no he's right the new one looks fuckin stupid like a goddamn stag beetle. raider should have like a damn bald eagle head helmet and wings and a flowing american flag cape imo
>> ID: 7d6493 -2 No. 215910
>>215905

uh that's because its broken (there's only the highest LOD model in the game currently) and actually just displays the default armor with slight color changes at ranges greater than 3 feet.

so yeah, its literally not noticeable in game at this juncture, you're right.
>> ID: d3333f -4 No. 215924
ok reuninstalled this shit again its a bad game yall
>> ID: 39ac35 -7 No. 215929
>>215924
That tripcode does you justice
>> ID: c239c1 -2 No. 215931
forum.hirezstudios.com/phpbb/viewtopic.php?f=313&t=54086

liked this
even without the resolution stretching stuff this improves framerates and looks heads and shoulders better than other configs
>> ID: ee1701 -2 No. 215970
I got a key for this from a friend, now all I need is to be taught the art of GOING FAST.
>> ID: b709eb -3 No. 215975
>>215970
press K to go fast
>> ID: f70f06 8 No. 215976
File 132918417213.png - (99.95KB , 614x438 , gravchen.png )
215976
>>215853
Light turrets aren't hitscan, but their short range/fast projectiles make them seem like it.


also i drew this i hope u like it
>> ID: 04424a 0 No. 215998
  IIINNNCOOMINGGG EENNEEMMYY VEEHICLLLLEEE
>>215976
Daww
>> ID: f3be48 -2 No. 216023
File 132933951693.jpg - (67.16KB , 680x513 , sadshazbot.jpg )
216023
>>215998
0:57 pretty much that exactly happened to me today
>> ID: 04424a -2 No. 216049
  I just got the Light AR for my pathfinder today and finally started committing to the chaser role.
HOLY SHIT chasing is insanely fun and incredibly important!
As a decent chaser you can carry an entire team of shitties into the final seconds, whether or not they actually decide to cap the flag.

Return Flag - Press K - ERRY DAY

Edit: Watch this video! You may be going slower than you think.
>> ID: ac05ed -2 No. 216059
>>216049
damn... I'm actually gonna have to bind both of them now. this totally ruins my hotkey layout

why are there two buttons for jetting anyway? can't you just hit the jump button then hit the pack button to do the same thing as jump jet?
>> ID: 3d5967 -2 No. 216061
>>216059

Yes. I've been trying ctrl for jump/jet and right click for jet only. It's not working I think i'm just switching control back to jump and hitting both.

Or maybe i should turn on auto-ski and use spacebar for jump?
>> ID: 5ba0f0 -2 No. 216062
>>216059
you can.. ideally all three should be bound separately but that's a weird setup for me to get used to. The problem is frictionless skiing. Skiing used to be glorified bunny hopping so you could have jump/ski both on spacebar. You need jump to get vertical momentum into jetpack, but now because skiing is frictionless rather than jumping, you need to be able to jump straight out of ski if you want that vertical momentum into jetpack and you're not on an upslope. Having jump/jet enables this and also dumbs down jetting upwards in general so you don't have to worry about getting that initial momentum.

I don't have the patience to get used to a separate jump key. I guess I'll never be pro..
>> ID: 4a6c82 -2 No. 216064
>>216049
I use JumpJet and that has never happened. The only thing I get that ever slows me down is suddenly hitting a snag invisibly and I am shot 100 feet into the air while on a flat surface.
>> ID: 904ecd -2 No. 216069
File 132945743251.jpg - (324.93KB , 1920x1200 , 2012-02-17_00001.jpg )
216069
super heavy inf just took a whole new level.
>> ID: 5ba0f0 1 No. 216070
File 132946090431.gif - (2.23MB , 443x220 , chasing.gif )
216070
>> ID: 401b7c -2 No. 216075
How the fuck do you play Raider?

The Arx Buster feels like such a piece of shit weapon, and yet I am always being annihilated by raiders.
>> ID: 485fa5 -2 No. 216077
>>216075
the arx shots travel much faster/more accurately than thumper shots do, but they require impact before their explosion timer starts--the farther they are, the more you have to lead.

indoors, it's much easier to land stickies and the grenades explode faster overall, and switch to the smg to deliver massive lead facials.
>> ID: 1d31c3 -2 No. 216085
>>216077
it's also more suited for armored targets like turrets, generators and vehicles
if you want to fuck up other players buy the grenade launcher, it can pretty much lay waste to anything indoors
>> ID: 3d5967 -2 No. 216091
>>216075

The ARX's projectile speed is actually great for fast moving targets going in straight lines. Raider works great as pedestal defense too.
>> ID: 5ba0f0 -1 No. 216093
File 132949897379.jpg - (165.89KB , 788x798 , 1329487441876.jpg )
216093
ARX takes some practice, but it's a pretty good weapon. Much harder to use in the open field, but it's good against fatties.

I like running 'scrambler' to take out turtleing teams. White-out grenades are hilarious.
>> ID: c239c1 -2 No. 216097
>>216069
one thing i've seen is people who fire a single crash bomber, then fire the second two while the tech is dodging , which kind of fucks up the rhythm of jump-shoot-land fights.
>> ID: 401b7c -2 No. 216101
Got it. Thanks for the advice.

I'll save for the grenade launcher and try to use the arx buster more effectively in the meantime.
>> ID: 04424a -1 No. 216153
File 132963469871.jpg - (181.04KB , 360x678 , wat.jpg )
216153
5-1 With a minute on the clock, 6k WotD
Chasing is the greatest game stall, I've never loved llamas as much as I do now.
One guy jet straight up on Arxnovena, after I BPS'd him the flag shot a mile higher and the only decent capper on their team zoomed under it and missed right before it landed.
>> ID: 77e31d -2 No. 216162
Everything about this makes me just wish I was playing starsiege tribes instead. So I'm gonna try getting that to work on win7, pain in the ass with the community fragmented as it is.
>> ID: 5cb4bb -2 No. 216163
>>216162
>it's not Starsiege: Tribes HD!
good riddance
>> ID: 5ba0f0 -2 No. 216164
>>216162
http://www.annihilation.info/forum/viewtopic.php?p=111882&sid=95949d30c2b614c09c34d8c9f363f59b#p111882
>> ID: 5ba0f0 -3 No. 216165
>>216153
SparklyNoises is credit to team
>> ID: 65840d -1 No. 216167
File 132968531280.jpg - (116.45KB , 600x798 , 1329508148691.jpg )
216167
>>216153
On a related note, I've found it's easy as fuck to cap when you're on the losing side of a really one-sided match. Nobody expects a soldier going 180 sanics to cap the flag, I guess. Usually fucks with the enemy team's morale, too; causes them to become overly defensive and begin turtling, for example.

Also, how the fuck do you deal with that one badass pathfinder repeatedly capping at 300+ sanics who doesn't seem deterred by base turrets, technicians, fusion mortars, doombringer shields, etcetera? Because I typically leave matches when one of those shows up, since the games end in minutes and nobody seems capable of stopping them.
>> ID: 7d6493 -2 No. 216168
>>216167
chasing is broken so the only way to really stop that is to have good sentinels or good e-grabbers
>> ID: d3333f -2 No. 216171
>>216167
sentinel
>> ID: 7049e1 -2 No. 216175
How do I get better at aiming my grenades as Juggernaut?

Or should I just lob them mindlessly and hope they blow someone up?
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