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ID: 3c412b
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No. 15902
>>15899
that's weird that you'd say his normals are awkward. they're really well rounded and situation efficient. Q obviously is no Ken or Ibuki, but he has pokes (c.mk c.lk), he has a meaty hit that can be canceled (s.mk), he has a good universal overhead, his jump-ins are desirable and he has a great, great jab. i forgot to mention his standing back strong which is great anti-air.
those normals alone overall beat seans, oros, alex's under a lot of cirumstances, a lot of necro's normals don't really compare either. what you're talking about is character philosophy, and not so much the pragmatic use of a character. Urien's use is versatile, yes but Q also has options depending on his match-up. the same flaws urien has Q might be able to work around and vice versa. it really just comes down to the basic overall usefulness of the character and Q funnily enough has a enough moves to form extremely sophisticated strategies. whereas urien normally must stick to aegis and shoot for mixup games and unblockables.
why do you think it's always so surprising, amazing or incredible when urien players exhibit yomi? people sure aren't surprised at the player, they're surprised at uriens small list of moves being used so conveniently and intelligently. for example a working walk up c.HP is always, always incredible because it's just such a risky move for urien no matter the circumstance, and yet players do it, and people still acknowledge it as something to behold. and Q, in another example gets his crowd from things like neutral dash punch to punish a whiffed sweep. that's a case of techincal skill, not a case of foresight or unblockables.
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