As an example, how would this person make the barnacles, grip, and the rings on this anchor besides just making them all as separate objects and attaching them? Or is that what the pros do?
The two 'points' of the anchor seem simple enough, just extracted polygons from the base they're connected to.
I know it's not from the same program, but people do the same thing all the time in 3DS Max.
And how would I cut a hole in it? Say I want to for some reason make a hole in the base so I can put my dick through?